Imagine FX, No. 208, Januari 2022
[vc_row][vc_column][vc_single_image image=”17299″ img_size=”medium” alignment=”center” css_animation=”rotateInDownRight”][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]Edisi kali ini memuat beragam informasi. Tetsu Tsukamoto on the seret of concept art success (hal. 18).Beyond a steel sky (hal. 22). A Day in the life of… Naomi Baker (hal. 23). Serif Affinity (hal. 24). Chuck Grieb on his multi-zone workspace (hal. 26). Interview: Yusuke Mogi (hal. 30). Sketchbook: Sabin Boykinov (hal. 38). The Art of final fantasy XIV: Endwalker (hal. 42). How to design a limitiess game environment (hal. 56). Painting in watercolours (hal. 62). Improve your boss designs (hal. 64). Modular art workflow (hal. 70). Speedpaint a mech design (hal. 76). Traditional FXPose (hal. 88). Workshop: paint a portrait – part 2: sketching (hal. 92). First impressions: erik Krenz (hal. 98).[/vc_column_text][/vc_column][/vc_row]